Bank
CHOOSE YOUR ACTION
Bank
PICK YOUR VIBE
Bank97Keegan's roll
Dive BarChalkboard + neon. Handwritten, loose, alive.
Bank97ROLL 04
ScoreboardStadium LED. Yellow on black. This is a game.
Bank97→ Keegan'S ROLL
BrutalistConcrete & gravel. No decoration. All function.
> Bank97roll_04
TerminalGreen phosphor. CRT glow. Pure signal.
Bank97ROLL 04
CasinoDark poker room. Red velvet & gold trim.
Gamemode
PICK YOUR POISON
Sabotage cards mode
Everyone gets cards to play against each other — force someone into Early Retirement, freeze them out, place a Bounty, protect yourself with Insurance, or skim the pot with Tax. New cards dealt every 5 rounds.
6 card types deal every 5 rds 1 freeze per game
Standard default
3 safe rolls to build the pot. On roll 4+, a 7 wipes everyone who hasn't banked.
3 safe 7 kills r4+ 2/12 blocked
Turbo risky
No safe rolls. 7 kills from the very first roll. Bank early or lose everything.
no safety net 7 kills always
Race to the Bank first wins
Forget rounds — first player to bank enough to hit the target score wins the whole game instantly.
target score instant win no round limit
Blackout memory test
After roll 3, the pot display goes dark. You have to track in your head what everyone's rolled.
pot hidden r4+ track mentally
Cutthroat volatile
Rolling a 2 or 12 slashes the pot in half. These numbers are no longer blocked — use them as weapons.
2 or 12 halves pot 2/12 re-enabled
Roller's Cut greed bonus
When only one player hasn't banked, they earn a 20% bonus on top of each roll. Staying in is rewarded — until the 7 drops.
+20% solo bonus 7 still kills
dont get greedy
Bank
POT
0
roll 1
Final
Score